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The evolution game · Prehistory edition
Lay down 54 discoveries painted by Benoît Clarys and grow humanity’s tree before your friends do. Five games in one box, 1 to 9 players — easy to learn, impossible to play just once.
Start with Explore: place a card when its prerequisites are on the table, chain linked cards to score. 3–6 players, 30 minutes.
When Explore feels easy, move on to bluff, risk, card placement — and Fusion, which combines them all.
Add one or two virtual “automata” to play solo or as a pair. Bluff and Select take up to nine players.
Every card is an original Clarys watercolour with its period and date — history you learn by playing.
Benoît Clarys paints every discovery straight from the archaeological record — a precise line, then the colour. Game night has never looked this good.
No cooking without fire. Each discovery opens the way to the next — gathering, barter, fire, bows and arrows — and together the players grow humanity's tree.
Same family or a shared prerequisite keeps the series going: the first card earns 1 point, the next 2, then 3, then 4. Open a new era for a special action and a bonus.
In Discovery Bluff every card goes onto a single pile and only the last one stays visible. Anyone can shout “Stop!” to challenge a move. Remember every card — or hope nobody else does.












From a gentle first game to an expert challenge, for 1 to 9 players — add one or two virtual “automata” to play solo or as a pair. All five rules come in the box.
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Designed by Fabrizio Nastri, illustrated by Benoît Clarys.
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[Ages X+] · 1–9 players · 15–60 min · ships within [X] days